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April 18, 2011
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1748×945
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Comments: 59
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:iconsmattila:
Final version. Added some proper specular and color channels....
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:iconroen911:
~rOEN911 Jun 5, 2013  Hobbyist Digital Artist
the bump is a bit too much,this plane made to be supersonic but the complete model is very good
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:icondexausmelmac:
Hey, what program was it you used to make this in? :P
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:iconsmattila:
~Smattila Jun 8, 2011   General Artist
3d max & textured in 3d coat
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:icondexausmelmac:
Ahh right ^^ I need to learn 3D Max x3 How would you say it is for picking up?
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:iconsmattila:
~Smattila Jun 8, 2011   General Artist
I'd personally prefer maya over max but its the program they teach us at school.. This thingy was a school project
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:icondexausmelmac:
Ahh right :P I think our course might teach 3DS, but i'm not sure yet xP What would you say is easier for someone to learn from scratch? x3
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:iconsmattila:
~Smattila Jun 8, 2011   General Artist
What I would say is: dont go the easiest route xD Considering how much more powerful package maya is.. i dont think there's much of an debate which one to use.. You need tons of plugins to 3d max to be able to do the same things..

Poly etc modeling wise 3d max is okay, but it still looses to blender in those tools
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:icondexausmelmac:
Ahh right xP Makes sense i suppose :D Well, i'll keep it in mind ;) Thanks bro :P
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